Sonic 2 Rom Hacks
Posted : admin On 30.09.2019Sonic the Hedgehog 2 XL is a joke hack which adds a new gameplay gimmick. The standard rings the player normally collect have been replaced by onion rings. The more onion rings the player collects the fatter he gets. As he gets fatter he gets slower, jumps shorter, and becomes unable to roll. If the player eats too many onion rings the player. In next page click regular or free download and wait certain amount of time (usually around 30 seconds) until download button will appead. Click it and That's it, you're done amigo! Sonic rom hacks download will begin.
You need the Sonic 1 disassembly, I recommend the GitHub version, you can download on Sonic Retro, just search on Googleok, I wen't through the whole tutorial, both parts, and I learned a lot about the program and how to use it. Now part 1 worked fine for me, but I was more interested in part 2 which didn't worked out as expected. I tried to do everything the guy said and I can't rebuild the file due to errors.I know the guy said ' you fucked up, now go read everything over again' and I did, and it should work, through there is one thing I did which I am questioning.
You see, as a test I tried to import a megaman 8-bit sprite as sonic's standing sprite, how ever that sprites requires 3x3 tiles and not the usual 3x5 tiles, so Idid what he said and got rid of all the tiles that doesn't touch the sprite and and made a new sprite and all of those stuff, and megaman seemd to have been imported correctly, I put him instead of the sonic standing sprite and then simply saved everything, but I yet can't rebuild the rom, and in the error text file there is a list of all the other sprites names, so what ever I did must have affected those as well. Ok, I wen't through the whole tutorial, both parts, and I learned a lot about the program and how to use it. Now part 1 worked fine for me, but I was more interested in part 2 which didn't worked out as expected. I tried to do everything the guy said and I can't rebuild the file due to errors.I know the guy said ' you fucked up, now go read everything over again' and I did, and it should work, through there is one thing I did which I am questioning. It never happened to me, even I have made a hack with himI don't think you can answer me this,but I feel like I should share this, after experimenting a bit, I noticed that the problem comes from saving the maps files, for some reason when I save it, even if I save it without any change they will cause the rebuild to fail.
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I then did a test and I noticed that the original file is 18kb, while the new one is 12kb through no changes were made, I think that kinds of hints the problem, but I just encase also tried to save them through something else called 'Flex' which seem to be alternate to 'SonicMapEd', but it also gave me the same results. I have no idea what to do or what the problem is, but I see people on youtube saving their mappings and they can do it just fine. The only thing I noticed which i'm pretty sure doesn't meter is the type of disassembly, I got the disassembly from the sonic retro github like you recommended, but most people I sew on youtube and the game in the toruial seem to use a different kind of disassembly, I was able to download it, but unfortunately it didn't work, for some reason it gives me an error saying that this 16-bit program can't work on my 64 bit softwere, any ideas? I don't think you can answer me this,but I feel like I should share this, after experimenting a bit, I noticed that the problem comes from saving the maps files, for some reason when I save it, even if I save it without any change they will cause the rebuild to fail.
Sonic Adventure 2 Rom Hacks
I then did a test and I noticed that the original file is 18kb, while the new one is 12kb through no changes were made, I think that kinds of hints the problem, but I just encase also tried to save them through something else called 'Flex' which seem to be alternate to 'SonicMapEd', but it also gave me the same results. I have no idea what to do or what the problem is, but I see people on youtube saving their mappings and they can do it just fine. The only thing I noticed which i'm pretty sure doesn't meter is the type of disassembly, I got the disassembly from the sonic retro github like you recommended, but most people I sew on youtube and the game in the toruial seem to use a different kind of disassembly, I was able to download it, but unfortunately it didn't work, for some reason it gives me an error saying that this 16-bit program can't work on my 64 bit softwere, any ideas?No, This version you have accomplished is the Hivebrain, I am using it in my hack, but with a version adapted to SSRG with that intro. Have you tried re-downloading the disassembly?